Rise to the Challenge: Difference between revisions

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|name=Rise to the Challenge
|name=Rise to the Challenge
|buycost=4 Threat to Purchase
|buycost=4 Threat to Purchase
|text=Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, eahc minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.  
|text=Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, each minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.  


This card does not refresh as normal. Refresh this card at the end of your turn.
This card does not refresh as normal. Refresh this card at the end of your turn.

Revision as of 12:14, 30 December 2015

Template:Plot Card Rise to the Challenge is a Plot Card that allows monsters from a monster group to to enrage/berserk when their group leader has fallen. It costs 4 Threat Tokens to purchase this Plot Card, but is free to use each turn.