No Rest for the Wicked: Difference between revisions

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Revision as of 14:59, 9 March 2016

No Rest for the Wicked
Punisher
Play this card after a hero suffers 1 Fatigue to gain an additionnal movement point. Choose 1 monster to move 1 space immediatly after the hero spends that movement points.

Until the start of your turn, you may trigger this ability each time ahero suffers 1 Fatigue to gain an additionnal movement point.

Punisher I 1

No Rest for the Wicked is a Punisher-class Overlord ability that paces a part of the monsters at the same rythm as the heroes. It costs 1 XP to add to the Overlord deck.