Hexer: Difference between revisions
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The Hexer, a “de-buffing” class capable of making overlord’s minions pay for every step they take. With an arsenal of plagues, curses, and other afflictions at his command, the Hexer is a grim reminder of that even the most objectionable forms of magic can be used in the name of good.'' | The Hexer, a “de-buffing” class capable of making overlord’s minions pay for every step they take. With an arsenal of plagues, curses, and other afflictions at his command, the Hexer is a grim reminder of that even the most objectionable forms of magic can be used in the name of good.'' | ||
This class is characterized by the use of Hex tokens, which mark a [[monster]] for different damage enhancing purposes. Its starting equipment is the [[Staff of the Grave]], and the skill [[ | This class is characterized by the use of Hex tokens, which mark a [[monster]] for different damage enhancing purposes. Its starting equipment is the [[Staff of the Grave]], and the skill [[Enfeebling Hex]]. | ||
==List of Skills== | ==List of Skills== |
Latest revision as of 08:23, 11 February 2020
Hexer is one of the class options for the archetype Mage. This class was first introduced in the Labyrinth of Ruin expansion.
The Hexer, a “de-buffing” class capable of making overlord’s minions pay for every step they take. With an arsenal of plagues, curses, and other afflictions at his command, the Hexer is a grim reminder of that even the most objectionable forms of magic can be used in the name of good.
This class is characterized by the use of Hex tokens, which mark a monster for different damage enhancing purposes. Its starting equipment is the Staff of the Grave, and the skill Enfeebling Hex.
List of Skills
Cards
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Hexer starting weapon Staff of the Grave
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Hexer starting skill Enfeebling Hex
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Hexer skill Plague Spasm
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Hexer skill Viral Hex
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Hexer skill Affliction
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Hexer skill Internal Rot
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Hexer skill Fel Command
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Hexer skill Crippling Curse
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Hexer skill Accursed Arms
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Hexer skill Plague Cloud