Dying Command: Difference between revisions
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|name = Dying Command | |name = Dying Command | ||
|playcost = 2 {{Fatigue}} | |playcost = 2 {{Fatigue}} | ||
<includeonly>|section={{{section|synopsis}}}</includeonly> | |<includeonly>|section={{{section|synopsis}}}</includeonly> | ||
|text = Exhaust this card after you or your [[Reanimate]] resolves an attack. Choose 1 monster defeated by that attack and test {{Knowledge}}. If you fail, recover 1 {{Fatigue}}. If you pass, perform the following in order: return that monster to the map, move it up to its Speed, perform 1 attack with it, and remove it from the map. | |text = Exhaust this card after you or your [[Reanimate]] resolves an attack. Choose 1 monster defeated by that attack and test {{Knowledge}}. If you fail, recover 1 {{Fatigue}}. If you pass, perform the following in order: return that monster to the map, move it up to its Speed, perform 1 attack with it, and remove it from the map. | ||
|xpcost = 3 | |xpcost = 3 | ||
Revision as of 09:07, 6 July 2016
Dying Command
| |
|---|---|
| Player | |
| Hero: | Mage |
| Class: | Necromancer |
| Card Stats | |
| Card Type: | Skill |
| Play Cost: | 2 |
| Acquisition | |
| XP cost: | 3 XP |
| Expansion | |
| DJ01 Base Game | |
Exhaust this card after you or your Reanimate resolves an attack. Choose 1 monster defeated by that attack and test |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
This card used to show the text below, but was changed to the above text in the FAQ: [[[Category:FAQ]] Source][1]
When you or your Reanimate defeats a monster, exhaust this card to test |
The change was made to clarify that the card can only be used after an attack has been resolved.
External Links
<references>