Guard: Difference between revisions
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(Use Infobox card template) |
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Revision as of 23:04, 2 May 2016
Guard
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Player | |
Hero: | Warrior |
Class: | Knight |
Card Stats | |
Card Type: | Skill |
Play Cost: | 2 |
Acquisition | |
XP cost: | 2 XP |
Expansion | |
DJ01 Base Game |
When a monster moves into an empty space adjacent to you, exhaust this card to interrupt that monster's activation an perform an attack with a Melee weapon. After this attack is resolved, if the monster was not defeated, its may continue its activation. |
[[Category:Template:OverlordCardTypeCategory]]
Guard allows you to attack an enemy that moves into a space next to you. This does not end the enemies move action.