Giant: Difference between revisions
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Revision as of 12:20, 16 June 2013
Giant is a monster found in the Second Edition Conversion Kit.
Description
Similar to ogres, only larger and more powerful, giants are devastating opponents that few heroes have ever faced. The greatest of the giants can wipe out an entire band of heroes with a single swipe of their great clubs.
Base Stats
- Attack Type: Melee
- Monster Traits: Mountain/Wilderness
- Base Size: 2x2
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 0 |
3 | 0 | 1 |
4 | 1 | 1 |
Act I
Minion
Speed 3 |
Health 10 |
Defense Black | |||
Special 1 Reach |
Special 2 Stun | ||||
Attack Blue + Red |
Master
Speed 3 |
Health 12 |
Defense Black | |||
Special 1 Reach |
Special 2 Sweep | ||||
Special 3 stun | |||||
Attack Blue + Red |
Act II
Minion
Speed 3 |
Health 12 |
Defense Black | |||
Special 1 Reach |
Special 2 Stun | ||||
Attack Blue + Red + Yellow |
Master
Speed 3 |
Health 15 |
Defense Black | |||
Special 1 Reach |
Special 2 Sweep | ||||
Special 3 Stun | |||||
Attack Blue + Red + Yellow |
Abilities
Reach: This monster may attack targets up to 2 spaces away.
Sweep: Perform an attack. This attack affects each figure within range of this monder's attack. Each figure rolls defense die separately.
Stun: If this attack deals at least 1 , the target is stunned.