Deep Elf: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(No difference)
|
Revision as of 04:27, 26 February 2013
Deep Elf is a monster found in the Second Edition Conversion Kit.
Description
Far beneath the earth lives a society of elves that have turned their backs on their fellows. They have become an elite order of assassins, hiring their knives and their skills out to the highest bidder. The best assassins are given ice daggers that cover their victims in a thin sheet of frost, making their weapons and armor extremely brittle.
Base Stats
- Attack Type:
- Monster Traits:
- Base Size: 1x1
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 0 |
3 | 0 | 1 |
4 | 1 | 1 |
Act I
Minion
Speed 5 |
Health 7 |
Defense 1 Brown | |||
Special 1 Stealthy |
Special 2 Pierce 2 | ||||
Special 3 +1 |
Special 4 | ||||
Attack 1 Blue + 1 Yellow |
Master
Speed 5 |
Health 9 |
Defense 1 Brown | |||
Special 1 Stealthy |
Special 2 Pierce 4 | ||||
Special 3 +1 |
Special 4 | ||||
Attack 1 Blue + 1 Yellow |
Act II
Minion
Speed 5 |
Health 8 |
Defense 1 Grey | |||
Special 1 Stealthy |
Special 2 Pierce 2 | ||||
Special 3 +2 |
Special 4 | ||||
Attack 1 Blue + 1 Yellow |
Master
Speed 5 |
Health 10 |
Defense 1 Grey | |||
Special 1 Stealthy |
Special 2 Pierce 4 | ||||
Special 3 +2 |
Special 4 | ||||
Attack |
Abilities
Stealthy: Each attack that targets this monster must roll 3 additional range beyond the normally required amount or the attack is a miss.
Pierce X: This attack ignores X rolled on the defense dice.