Raise Dead: Difference between revisions
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The change was made to clarify that the Reanimate can only be place in an '''empty''' space adjacent to you. | The change was made to clarify that the Reanimate can only be place in an '''empty''' space adjacent to you. | ||
<br><br> | |||
{{OFAQ | |||
|question = Can the Necromancer activate his Reanimate familiar at the start of his turn, voluntarily destroy it, spend an action during his turn to create a new Reanimate familiar, and then activate this new Reanimate at the end of his turn? | |||
|answer = No, a familiar can only be activated once per round. Even though the Reanimate was removed and placed again, it is still the same familiar. | |||
|page = 4 | |||
}} | |||
==External Links== | ==External Links== | ||
{{Reflist}} | {{Reflist}} |
Latest revision as of 09:49, 21 September 2017
Raise Dead
| |
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Player | |
Hero: | Mage |
Class: | Necromancer |
Card Stats | |
Card Type: | Skill |
Play Cost: | 1 |
Acquisition | |
Necromancer starting card | |
Expansion | |
DJ01 Base Game |
: Place your Reanimate familiar token in an empty space adjacent to you. You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn. |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
This card used to show the text below, but was changed to the above text in the FAQ: Source[1]
: Place your Reanimate familiar token in a space adjacent to you. You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn. |
The change was made to clarify that the Reanimate can only be place in an empty space adjacent to you.