Reanimate: Difference between revisions

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== FAQ ==
== FAQ ==
{{QA
{{OFAQ
  |question_1  = If the Necromancer is defeated, is his reanimate defeated and removed from the map as well?
  |question = If the Necromancer is defeated, is his reanimate defeated and removed from the map as well?
  |answer_1    = No, the reanimate is not defeated when the Necromancer is defeated. Unless specifically noted otherwise, familiars treated as figures are only defeated when they suffer damage equal or greater than their Health.
  |answer  = No, the reanimate is not defeated when the Necromancer is defeated. Unless specifically noted otherwise, familiars treated as figures are only defeated when they suffer damage equal or greater than their Health.
  |source_1    = {{FAQ|version=1.6|page=4}}
  |page    = 4
  |reference_1 = FAQ v1.6 page 4
}}
{{OFAQ
|question = Can the Necromancer activate his Reanimate familiar at the start of his turn, voluntarily destroy it, spend an action during his turn to create a new Reanimate familiar, and then activate this new Reanimate at the end of his turn?
|answer  = No, a familiar can only be activated once per round. Even though the Reanimate was removed and placed again, it is still the same familiar.
  |page    = 4
}}
}}
== External Links ==
== External Links ==
<references>
{{Reflist}}

Latest revision as of 09:46, 21 September 2017

Reanimate
Reanimate
Player
Hero: Mage
Class: Necromancer
Card Stats
Card Type: Familiar
Attack Dice: Blue, Red
Health: 4
Range: Melee
Speed: 3
Acquisition
Necromancer familiar
Expansion
DJ01 Base Game
This familiar is treated as a figure but cannot recover any amount of Heart. It may perform 1 attack action during its activation. Each attack made by this familiar gains:

Surge: +1 Heart


 [[Category:Template:OverlordCardTypeCategory]]

FAQ

If the Necromancer is defeated, is his reanimate defeated and removed from the map as well?
No, the reanimate is not defeated when the Necromancer is defeated. Unless specifically noted otherwise, familiars treated as figures are only defeated when they suffer damage equal or greater than their Health.
Source[1] official FAQ v1.6 page 4
Can the Necromancer activate his Reanimate familiar at the start of his turn, voluntarily destroy it, spend an action during his turn to create a new Reanimate familiar, and then activate this new Reanimate at the end of his turn?
No, a familiar can only be activated once per round. Even though the Reanimate was removed and placed again, it is still the same familiar.
Source[2] official FAQ v1.6 page 4

External Links