Pit Trap: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<references>" to "{{Reflist}}") |
m (Text replacement - "{{FAQ" to "{{FAQ_link") |
||
Line 14: | Line 14: | ||
|question_1 = Can a hero suffer fatigue to gain a movement point in response to a "Pit Trap" in order to avoid being Stunned? | |question_1 = Can a hero suffer fatigue to gain a movement point in response to a "Pit Trap" in order to avoid being Stunned? | ||
|answer_1 = No, the effects of "Pit Trap" are applied immediately | |answer_1 = No, the effects of "Pit Trap" are applied immediately | ||
|source_1 = {{ | |source_1 = {{FAQ_link|version=1.6|page=4}} | ||
|reference_1 = FAQ v1.6 page 4 | |reference_1 = FAQ v1.6 page 4 | ||
}} | }} | ||
==External Links== | ==External Links== | ||
{{Reflist}} | {{Reflist}} |
Latest revision as of 14:53, 2 April 2017
Pit Trap
| |
---|---|
Player | |
Overlord | |
Card Stats | |
Card Type: | Overlord Card |
Class: | Basic |
Type: | [[:Category:Template:OverlordCardTypeCategory|Template:ValidateOverlordCardType]] |
Acquisition | |
Basic starting card | |
Expansion | |
DJ01 Base Game |
Play this card when a hero enters an empty space. He tests . If he fails, he suffers 1 and loses 1 movement point. If he has no movement points to lose (such as if he suffered fatigue to move), he is Stunned. |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
Q: Can a hero suffer fatigue to gain a movement point in response to a "Pit Trap" in order to avoid being Stunned? |
A: No, the effects of "Pit Trap" are applied immediately |
Source[1] FAQ v1.6 page 4 |