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	<id>https://wiki.descent-community.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Stalwart</id>
	<title>Stalwart - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.descent-community.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Stalwart"/>
	<link rel="alternate" type="text/html" href="https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;action=history"/>
	<updated>2026-08-07T18:44:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.1</generator>
	<entry>
		<id>https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9563&amp;oldid=prev</id>
		<title>Psymia: add missing pipe in front of includeonly section argument</title>
		<link rel="alternate" type="text/html" href="https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9563&amp;oldid=prev"/>
		<updated>2016-07-06T09:26:23Z</updated>

		<summary type="html">&lt;p&gt;add missing pipe in front of includeonly section argument&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Infobox card&lt;br /&gt;
 |archetype  = Warrior&lt;br /&gt;
 |cardtype   = Skill&lt;br /&gt;
 |expansion  = DJ01&lt;br /&gt;
 |image      = Knight - Stalwart.png&lt;br /&gt;
 |heroclass  = Knight&lt;br /&gt;
 |name       = Stalwart&lt;br /&gt;
 |&amp;lt;includeonly&amp;gt;|section={{{section|synopsis}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
 |text       = You gain +2 Health.&amp;lt;br&amp;gt;When you are defeated, you may immediatly move up to your Speed and perform an attack with a &amp;#039;&amp;#039;Melee&amp;#039;&amp;#039; weapon. After the attack is resolved, you are knocked out.&lt;br /&gt;
 |xpcost     = 3&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Psymia</name></author>
	</entry>
	<entry>
		<id>https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9561&amp;oldid=prev</id>
		<title>Psymia at 20:10, 9 May 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9561&amp;oldid=prev"/>
		<updated>2016-05-09T20:10:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:10, 9 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |heroclass  = Knight&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |heroclass  = Knight&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |name       = {{PAGENAME}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |name       = {{PAGENAME}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |text       = You gain +2 Health.&amp;lt;br&amp;gt;When you are defeated, you may immediatly move up to your Speed and perform an attack with a &#039;&#039;Melee&#039;&#039; weapon. After the attack is resolved, you are knocked out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |text       = You gain +2 Health.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you are defeated, you may immediatly move up to your Speed and perform an attack with a &#039;&#039;Melee&#039;&#039; weapon. After the attack is resolved, you are knocked out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |xpcost     = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |xpcost     = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stalwart gives you +2 to your total maximum health. It also allows you to move then attack a nearby enemy when you are about to be knocked out.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Psymia</name></author>
	</entry>
	<entry>
		<id>https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9560&amp;oldid=prev</id>
		<title>Psymia: Use Infobox card template</title>
		<link rel="alternate" type="text/html" href="https://wiki.descent-community.org/wiki/index.php?title=Stalwart&amp;diff=9560&amp;oldid=prev"/>
		<updated>2016-05-02T23:11:58Z</updated>

		<summary type="html">&lt;p&gt;Use Infobox card template&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox card&lt;br /&gt;
 |archetype  = Warrior&lt;br /&gt;
 |cardtype   = Skill&lt;br /&gt;
 |expansion  = DJ01&lt;br /&gt;
 |image      = Knight - Stalwart.png&lt;br /&gt;
 |heroclass  = Knight&lt;br /&gt;
 |name       = {{PAGENAME}}&lt;br /&gt;
 |text       = You gain +2 Health.&amp;lt;br&amp;gt;When you are defeated, you may immediatly move up to your Speed and perform an attack with a &amp;#039;&amp;#039;Melee&amp;#039;&amp;#039; weapon. After the attack is resolved, you are knocked out.&lt;br /&gt;
 |xpcost     = 3&lt;br /&gt;
}}&lt;br /&gt;
Stalwart gives you +2 to your total maximum health. It also allows you to move then attack a nearby enemy when you are about to be knocked out.&lt;/div&gt;</summary>
		<author><name>Psymia</name></author>
	</entry>
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