https://wiki.descent-community.org/wiki/api.php?action=feedcontributions&user=Admin&feedformat=atomDescent-Community Wiki 1.2 - User contributions [en]2024-03-28T13:42:32ZUser contributionsMediaWiki 1.40.1https://wiki.descent-community.org/wiki/index.php?title=File:Bard_-_Aria_Of_War.png&diff=15381File:Bard - Aria Of War.png2016-11-17T14:58:00Z<p>Admin: Admin moved page File:Bard - Aria Of War.png to File:Bard - Aria of War.png</p>
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<div>#REDIRECT [[File:Bard - Aria of War.png]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Bard_-_Aria_of_War.png&diff=15380File:Bard - Aria of War.png2016-11-17T14:58:00Z<p>Admin: Admin moved page File:Bard - Aria Of War.png to File:Bard - Aria of War.png</p>
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<div>== Licensing ==<br />
{{Copyright_FFG}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Bard_-_Song_Of_Mending.png&diff=15379File:Bard - Song Of Mending.png2016-11-17T14:57:48Z<p>Admin: Admin moved page File:Bard - Song Of Mending.png to File:Bard - Song of Mending.png</p>
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<div>#REDIRECT [[File:Bard - Song of Mending.png]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Bard_-_Song_of_Mending.png&diff=15378File:Bard - Song of Mending.png2016-11-17T14:57:48Z<p>Admin: Admin moved page File:Bard - Song Of Mending.png to File:Bard - Song of Mending.png</p>
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<div>== Licensing ==<br />
{{Copyright_FFG}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Talk:Ettin/@comment-Septanus-20131031144433/@comment-Firedale2002-20131104164232&diff=7928Talk:Ettin/@comment-Septanus-20131031144433/@comment-Firedale2002-201311041642322016-11-15T22:37:40Z<p>Admin: 1 revision imported</p>
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<div>Where in the Throw ability do you see that it does an attack or uses the attack dice for damage?<br />
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Throw does not do an attack, it does a simple 1 damage.<br />
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You'll save yourself a lot of pain and mental suffering if you simply read what the cards and abilities say, instead of adding things to them that aren't there.</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Talk:Stunned/@comment-Septanus-20131031142220/@comment-Firedale2002-20131104164021&diff=7926Talk:Stunned/@comment-Septanus-20131031142220/@comment-Firedale2002-201311041640212016-11-15T22:37:40Z<p>Admin: 1 revision imported</p>
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<div>It doesn't say it's the only action you can take during your whole turn. It says it's the only action you can take during your turn while you have the card/token.<br />
<br />
The first action removes the card/token, thus you no longer have the card/token and then can use a second action.<br />
<br />
The errata just clarifies this.<br />
<br />
Any figure that begins its turn stunned must spend its first action to remove the stunned condition, but then it is able to take a second action.<br />
<br />
Any figure that is stunned while taking the first action on its activation can use its second action to remove the stun.<br />
<br />
In short... the stunned condition makes the affected figure lose 1 action to remove it, and it must be the very next action they have available, or instead of removing it, a figure can simply choose to not take any actions whatsoever. A figure can't do one action while stunned, then do another to remove the stun. The figure must remove stun before they can perform any other actions.<br />
<br />
Also, something to note is that a figure can use abilities that are not actions.</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=User_talk:Septanus&diff=7922User talk:Septanus2016-11-15T22:37:39Z<p>Admin: 1 revision imported</p>
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<div>==Welcome==<br />
Hi, welcome to {{SITENAME}}! Thanks for your edit to the '''Stunned''' page.<br />
<br />
Please leave a message on [[User talk:Ursulaboi|my talk page]] if I can help with anything! [[User:Ursulaboi|Ursulaboi]] ([[User talk:Ursulaboi|talk]]) 16:09, October 31, 2013 (UTC)</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Talk:Ettin/@comment-Septanus-20131031144433&diff=7920Talk:Ettin/@comment-Septanus-201310311444332016-11-15T22:37:39Z<p>Admin: 1 revision imported</p>
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<div>So if Etin uses "Throw" i suffer only 1 damage or he simply rule dices and i suffer not only 1 damage from "Throw" but also regular damage from dices?</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Talk:Stunned/@comment-Septanus-20131031142220&diff=7918Talk:Stunned/@comment-Septanus-201310311422202016-11-15T22:37:39Z<p>Admin: 1 revision imported</p>
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<div>Stunned condition is quite confusing.<br />
<br />
The card says that removing the condition card is the only action that can be taken during whole turn. On the other side errate to this says that creature can have his/her second additional turn.<br />
<br />
So if i stunn a monster during my turn does this monster can have move/attack while his/her turn starts (after taking the first action to remove stun condition card)?</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Prophet&diff=7916Prophet2016-11-15T22:37:38Z<p>Admin: 16 revisions imported</p>
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<div>'''Prophet''' is one of the class options for the archetype [[Healer]]. It was introduced in [[The Trollfens]] expansion.<br />
<br />
[[File:Token_Insight.png|thumb|156px|Insight token, exclusive to this class.]]The Prophet class has several skills that interact with the insight token. This token does not have an inherent function, and is used specifically with the Prophet class. When a player chooses the Prophet class during Hero Setup, they place the insight token in their play area. There is only one insight token. During a game, it is either in the Prophet player’s play area or on a player’s Hero sheet. Each time a player is instructed to gain the insight token, they takes the insight token from its current location and places it on their Hero sheet. Only one player can have the insight token on his Hero sheet at a time. Each time the insight token is discarded (normally to trigger an effect from one of the Prophet’s skills), it is removed from its current location on the Hero sheet and placed in the Prophet player’s play area.<br />
<br />
The insight token remains on a Hero sheet between encounters, but not between quests.*<br />
<br />
Starting equipment for a Prophet is an [[Iron Flail]] , the trinket [[Sage's Tome]], and the skill [[Soothing Insight]].<br />
<br />
==List of Skills==<br />
{{skill table<br />
|class = Prophet<br />
}}<br />
<br />
==Cards==<br />
<gallery navigation="true"><br />
Prophet_-_Soothing_Insight.png|Prophet starting skill Soothing Insight.|link=Soothing Insight<br />
Prophet_-_Iron_Flail.png|Prophet starting weapon Iron Flail.|link=Iron Flail<br />
Prophet_-_Sage's_Tome.png|Prophet starting trinket Sage's Tome.|link=Sage's Tome<br />
Prophet_-_Battle_Vision.png|Prophet skill Battle Vision.|link=Battle Vision<br />
Prophet_-_Forewarning.png|Prophet skill Forewarning.|link=Forewarning<br />
Prophet_-_Grim_Fate.png|Prophet skill Grim Fate.|link=Grim Fate<br />
Prophet_-_All-Seeing.png|Prophet skill All-Seeing.|link=All-Seeing<br />
Prophet_-_Lifeline.png|Prophet skill Lifeline.|link=Lifeline<br />
Prophet_-_Victory_Foretold.png|Prophet skill Victory Foretold.|link=Victory Foretold<br />
Prophet_-_Focused_Insights.png|Prophet skill Focused Insights.|link=Focused Insights<br />
Prophet_-_Omniscience.png|Prophet skill Omniscience.|link=Omniscience<br />
</gallery><br />
[[Category:The Trollfens]]<br />
[[Category:Classes]]<br />
[[Category:Healer]]<br />
<noinclude>[[Category:Prophet]]</noinclude></div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Spiritspeaker.png&diff=7899File:Spiritspeaker.png2016-11-15T22:37:35Z<p>Admin: 1 revision imported</p>
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<div></div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Disciple.png&diff=7897File:Disciple.png2016-11-15T22:37:35Z<p>Admin: 1 revision imported</p>
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<div></div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Changeling&diff=7895Changeling2016-11-15T22:37:35Z<p>Admin: 18 revisions imported</p>
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<div>{{stub}}<br />
{{monster<br />
|bgcolor=009900<br />
|fgcolor=000000<br />
|image=[[image:Changelingartwork.jpg|170px]]<br />
|attacktype=Melee<br />
|traits=[[Civilized]] / [[Cursed]]<br />
|base=Small (1x1)<br />
|expansion=[[Shadow of Nerekhall]]<br />
|}}<br />
'''Changeling''' is a monster found in the expansion [[Shadow of Nerekhall]].<br />
<br />
==Description==<br />
As the corruption that slumbers beneath Nerekhall stirs, it seems to spread among the populace. Whether the changelings, as they are called, are demonic creatures that duplicate and replace innocent civilians, or those civilians are somehow transformed into these awful beings, is unknown. Either way, something must be done before all of Nerekhall falls under their sway.<br />
<br />
These monsters are fast and strong, possessing powerful attacks and defenses, but their true menace lies in their special abilities and the power they gain through Corrupt Citizen cards. These cards are received as rewards for winning a quest and are played when a master changeling is placed on the map, granting him added health, defence dice, and other special bonuses.<br />
===Corrupt Citizen===<br />
There are 9 roles available:<br />
*'''The Civilian:''' +2 Health per hero, 1 additional Brown defense die.<br />
* '''The Scholar:''' Minion changelings within 5 spaces add 1 additional Gray die to their defense, and +1 Heart on each attack. The master changeling gains '''Hidden:''' Each time this monster is the target of an attack, that attack is a miss unless the attacker spends 1 Surge.<br />
* '''The Magistrate:''' +1 Health per hero, 1 additional Gray defense die. The master changeling's Hideous Laughter ability affects heroes within 5 spaces instead of 3 spaces.<br />
* '''The Guardsman:''' +2 Health per hero, 1 additional black defense die. The master changeling gains '''Shambling:''' This monster may not perform more than 1 move action during a single turn.<br />
* '''The Executioner:''' +2 Health per hero. The master changeling gains Surge '''Coup de Grace:''' This attack gains +2 Heart for each Condition card or token in the target's play area.<br />
* '''The Mage:''' +1 Health per hero, gains the '''''Ranged''''' icon, and 1 additional green attack die. The master changeling gains Surge '''Blast:''' This attack affects all figures adjacent to the target space.<br />
* '''The Siren:''' +2 Health per hero, gains the '''''Ranged''''' icon. The master changeling gains Surge Surge '''Call:''' Each monster within 3 spaces of this monster recovers 2 Heart, and each hero within 3 spaces of this monster suffers 1 Fatigue.<br />
* '''The Scoundrel:''' +1 Health per hero, 1 additional brown defense die, and 3 movement points each time it activates. The master changeling gains '''Ravage:''' Both of this monster's actions on a turn may be attack actions.<br />
* '''The Hero:''' +2 Health per hero, 1 additional black defense die. The master changeling gains '''Corruption:''' When this monster performs an attack, choose a hero in its line of sight. Then, choose 1 of that hero's weapons. This monster may perform the attack using the attack type, dice, and abilities of that weapon.<br />
<br />
==Setup==<br />
{{Setup<br />
| mi2 = 1<br />
| ma2 = 1<br />
| mi3 = 2<br />
| ma3 = 1<br />
| mi4 = 3<br />
| ma4 = 1<br />
}}<br />
<br />
==Act I==<br />
===Minion===<br />
{{Monster3<br />
| speed = 4<br />
| health = 4<br />
| defense = 1 Grey + 1 Brown<br />
| attack = 1 Blue + 1 Red<br />
| spec1 = {{Action}}: [[Whisper]]<br />
| spec2 = {{Surge}}: [[Wither]]<br />
| spec3 = {{Surge}}: [[Bleed]]<br />
}}<br />
<br />
===Master===<br />
{{Monster4<br />
| speed = 4<br />
| health = 6<br />
| defense = 1 Grey + 1 Brown<br />
| attack = 1 Blue + 1 Red<br />
| spec1 = [[Hideous Laughter]]<br />
| spec2 = {{Action}}: [[Whisper]]<br />
| spec3 = {{Surge}}: [[Wither]]<br />
| spec4 = {{Surge}}: [[Bleed]]<br />
}}<br />
<br />
==Act II==<br />
===Minion===<br />
{{Monster3<br />
| speed = 4<br />
| health = 6<br />
| defense = 1 Black + 1 Brown<br />
| attack = 1 Blue + 1 Red<br />
| spec1 = {{Action}}: [[Whisper]]<br />
| spec2 = {{Surge}}: [[Wither]]<br />
| spec3 = {{Surge}}: [[Bleed]]<br />
| spec4 = <br />
}}<br />
<br />
===Master===<br />
{{Monster4<br />
| speed = 4<br />
| health = 8<br />
| defense = 1 Black + 1 Brown<br />
| attack = 1 Blue + 1 Red + 1 Yellow<br />
| spec1 = [[Hideous Laughter]]<br />
| spec2 = {{Action}}: [[Whisper]]<br />
| spec3 = {{Surge}}: [[Wither]]<br />
| spec4 = {{Surge}}: [[Bleed]]<br />
}}<br />
<br />
==Abilities==<br />
*{{:Whisper}}<br />
*{{:Wither}}<br />
*{{:Bleed}}<br />
*{{:Hideous Laughter}}<br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Monsters]]<br />
[[Category:Civilized]]<br />
[[Category:Cursed]]<br />
[[Category:Demons]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Tinashi_the_Wanderer&diff=7876Tinashi the Wanderer2016-11-15T22:37:31Z<p>Admin: 6 revisions imported</p>
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<div>'''Tinashi the Wanderer''' is a playable hero in the expansion [[Shadow of Nerekhall]].<br />
<br />
==Biography==<br />
Every seven years, for seven days, the hidden monastery of the Serpent’s Shadow appears atop a remote mountain in Terrinoth. During that time, the monks take new students and dispatch their disciples to attend to business in the realm. Years ago, at dawn on the eighth day, Tinashi returned late to find the monastery vanished. Trapped with no place to call home, Tinashi now wanders throughout Terrinoth, using her skills as a Scout for the greater good.<br />
<br />
==Statistics==<br />
{{Hero<br />
| name = Tinashi the Wanderer<br />
| type = Scout<br />
| image = [[File:Tinashi.jpg|200px|center]]<br />
| speed = 4<br />
| health = 12<br />
| stamina = 4<br />
| defense = 1 Grey<br />
| might = 3<br />
| knowledge = 2<br />
| willpower = 3<br />
| awareness = 3<br />
| ability = Each time you defeat a monster, you recover 1 {{Fatigue}}.<br />
| feat = Use during your turn to choose an empty space within 3 spaces of your figure. Remove your figure from the map and place it in the chosen space.<br />
| quote = Shadows keep me. Shadows protect me. There is nothing to fear in the shadows... except me.<br />
}}<br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Scouts]]<br />
[[Category:Orcs]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Rendiel&diff=7869Rendiel2016-11-15T22:37:29Z<p>Admin: 6 revisions imported</p>
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<div>'''Rendiel''' is a playable hero in the expansion [[Shadow of Nerekhall]].<br />
<br />
==Biography==<br />
Rendiel’s wanderlust began when he heard a snippet of a song from a human merchant. When Rendiel pressed the merchant for more of his song, the man apologized and explained he didn’t remember where he’d heard it. Reasoning that a human heard the bewitching song in human lands, Rendiel set out on a quest throughout Terrinoth to find the song that haunts him.<br />
<br />
==Statistics==<br />
{{Hero<br />
| name = Rendiel<br />
| type = Healer<br />
| image = [[Image:Rendiel.jpg|200px]]<br />
| speed = 5<br />
| health = 10<br />
| stamina = 4<br />
| defense = 1 Gray<br />
| might = 2<br />
| knowledge = 3<br />
| willpower = 5<br />
| awareness = 1<br />
| ability = Each time you revive a hero, you recover 2 {{heart}} and 2 {{fatigue}}.<br />
| feat = {{action}}: Revive an adjacent, knocked-out hero. Instead of rolling 2 red power dice, that hero recovers all {{heart}} and {{fatigue}}.<br />
| quote = An ancient melody, refined through countless generations... freely given.<br />
}}<br />
<br />
==Gallery==<br />
<gallery><br />
Image:Rendiel1.png<br />
Image:RendielMini.jpg<br />
</gallery><br />
<br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Healers]]<br />
[[Category:Elves]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Ravaella_Lightfoot&diff=7862Ravaella Lightfoot2016-11-15T22:37:28Z<p>Admin: 6 revisions imported</p>
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<div>'''Ravaella Lightfoot''' is a playable hero in the expansion [[Shadow of Nerekhall]].<br />
<br />
==Biography==<br />
To the big folk, gnomes are hardly worthy of notice, never to be respected and certainly never trusted. Ravaella Lightfoot saw no reason to be stopped by this, managing to gain access to the University. Despite the efforts of the faculty and staff, she acquired many skills in the mystic arts. Now, she plies her trade to prove that gnomes can do anything the other races can, and do it better!<br />
<br />
==Statistics==<br />
{{Hero<br />
| name = Ravaella Lightfoot<br />
| type = Mage<br />
| image = [[File:Ravaella.jpg|200px|]]<br />
| speed = 4<br />
| health = 8<br />
| stamina = 5<br />
| defense = 1 Black<br />
| might = 1<br />
| knowledge = 4<br />
| willpower = 2<br />
| awareness = 4<br />
| ability = If you roll 1 or more blanks when rolling defense dice, add 1 {{shield}} to your defense results.<br />
| feat = Use when you are attacked, after you roll defense dice, to test {{knowledge}} and {{awareness}}. For each test you pass, add 3 {{shield}} to your defense results.<br />
| quote = Am I here? Am I over there? Or am I right behind you?<br />
}}<br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Mages]]<br />
[[Category:Gnomes]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Orkell_the_Swift&diff=7855Orkell the Swift2016-11-15T22:37:26Z<p>Admin: 6 revisions imported</p>
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<div>'''Orkell the Swift''' is a playable hero in the expansion [[Shadow of Nerekhall]].<br />
<br />
==Biography==<br />
Orkell the Swift was once a bandit, exulting in the excitement of daring raids and bloodshed. One fateful day, though, the cries of a child victimized by his band and its raids prompted Orkell to recognize the devastation he left behind. Since that day, Orkell has been forever changed. He remains ever ready to hurl himself into the fray, but he now does so to defend the helpless, bringing swift brutality to any who mean them harm.<br />
<br />
==Statistics==<br />
{{Hero<br />
| name = Orkell the Swift<br />
| type = Warrior<br />
| image = [[File:Orkell.jpg|200px]]<br />
| speed = 5<br />
| health = 10<br />
| stamina = 5<br />
| defense = 1 Brown<br />
| might = 4<br />
| knowledge = 1<br />
| willpower = 2<br />
| awareness = 4<br />
| ability = Each time you are attacked by a monster and suffer at least 1 {{heart}}, you may move 1 space after the attack.<br />
| feat = Use during your turn, while you are knocked out, to perform a stand up action. Then, you may either recover all {{heart}} or move each monster adjacent to your figure 1 space. You can still perform 2 actions this turn.<br />
| quote = Just try to keep up, all right?<br />
}}<br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Warriors]]<br />
[[Category:Humans]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:ShadowOfNerekhall.png&diff=7848File:ShadowOfNerekhall.png2016-11-15T22:37:25Z<p>Admin: 1 revision imported</p>
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<div>== Summary ==<br />
Box art of [[Shadow of Nerekhall]].<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Shadow_of_Nerekhall&diff=7846Shadow of Nerekhall2016-11-15T22:37:25Z<p>Admin: 36 revisions imported</p>
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<div>__NOTOC__<br />
{{For|the epic campaign|Shadow of Nerekhall (campaign)}}<br />
<br />
[[Image:ShadowOfNerekhall.png|thumb|right|300px|Box art of Shadow of Nerekhall.]]<br />
<br />
''Decades ago, the forbidden magical study of Nerekhall’s scholars extended beyond the realm’s capacity for tolerance. A noted mage was driven mad by his experiments and unleashed demonic forces that sent much of Terrinoth spiraling into chaos. Nerekhall’s recovery from its troubled past has been remarkable, but the Daqan Lords keep a close eye on the city and threaten swift retribution should Nerekhall ever allow darkness to rise again…''<br />
<br />
''Recovered from its times of trouble and under heavy threat from the Daqan Lords, the city of Nerekhall stands firm in its declaration: “The shadow has passed.” Yet sinister forces continue to build strength within the hidden corners of the city. They prepare for the day soon to come when Nerekhall, the baronies, and all of Terrinoth will tremble before their might.''<br />
<br />
'''Shadow of Nerekhall''' is the fourth expansion to [[Descent: Journeys in the Dark (Second Edition)|Second Edition of Descent: Journeys in the Dark]].<br />
<br />
It was first announced on 28. October 2013<ref name=announce>https://www.fantasyflightgames.com/en/news/2013/10/28/shadow-of-nerekhall</ref>, and released on 31. March 2014<ref name=release>https://www.fantasyflightgames.com/en/news/2014/3/31/enter-the-shadow</ref>.<br />
<br />
==Component List==<br />
This game includes the following:<br />
<br />
*1 rulebook and Campaign guide<br />
*4 [[Hero]] Figures, consisting of:<br />
:*[[Orkell the Swift]] <ref name=preview1>https://www.fantasyflightgames.com/en/news/2014/1/23/the-skirmishers-song</ref><br />
:*[[Tinashi the Wanderer]]<ref name=preview2>https://www.fantasyflightgames.com/en/news/2014/1/13/shadows-and-spells</ref><br />
:*[[Ravaella Lightfoot]] <ref name=announce></ref><br />
:*[[Rendiel]] <ref name=preview1></ref><br />
*12 [[Monster]] Figures, consisting of:<br />
:*4 [[Rat Swarm]]s; 3 tan and 1 red <ref name=preview3>https://www.fantasyflightgames.com/en/news/2014/2/10/a-turn-for-the-worse</ref><br />
:*4 [[Changeling]]s; 3 tan and 1 red <ref name=preview3></ref><br />
:*2 [[Ironbound]]s; 1 tan and 1 red<br />
:*2 [[Ynfernael Hulk]]s; 1 tan and 1 red<br />
*2 Custom Dice<br />
*46 Map Tiles<br />
*45 Class Cards<br />
*11 Act I Shop Item Cards<br />
* 10 Act II Shop Item Cards<br />
*4 Hero Sheets<br />
*12 [[Overlord Card]]s<br />
**7 [[Shadowmancer]] cards <ref name=preview3></ref><br />
**5 [[Universal]] cards<br />
*10 [[City Event]] Cards<br />
*9 [[Corrupt Citizen]] Cards <ref name=preview4>https://www.fantasyflightgames.com/en/news/2014/3/13/inside-the-city-walls</ref><br />
*4 [[Condition]] Cards<br />
*3 [[Relic]] Cards<br />
*8 Monster Cards<br />
*8 [[Lieutenant Cards]]<br />
*2 [[Song Token]]s<br />
*4 [[Image Token]]s<br />
*3 [[Influence Token]]s <ref name=preview4></ref><br />
*1 [[Shadow Soul]] [[Familiar]] Token<br />
*4 [[Portcullis Token]]s<br />
*4 Lieutenant Tokens<br />
*6 Objective Tokens<br />
*5 Condition Tokens<br />
*4 Hero Tokens<br />
<br />
==Classes==<br />
*[[Shadow Walker ]]Scout <ref name=preview2></ref><br />
*[[Conjurer ]]Mage <ref name=preview2></ref><br />
*[[Skirmisher ]]Warrior <ref name=preview1></ref><br />
*[[Bard ]]Healer <ref name=preview1></ref><br />
==Condition==<br />
The new condition added in this expansion is [[Bleeding]].<br />
==Items==<br />
<gallery type="slideshow"><br />
Act I Item - Phoenix Pendant.png<br />
Act I Item - Jeweled Mace.png<br />
Act I Item - Incendiary Arrows.png<br />
Act I Item - Cloak of Mists.png<br />
Act I Item - Boots of Iron.png<br />
Act I Item - Bloody Dagger.png<br />
Act I Item - Baron's Cloak.png<br />
Act I Item - Archaic Scroll.png<br />
Act I Item - Ironbound Rune.png<br />
Act I Item - City Guard's Bow.png<br />
Act I Item - Bone Blade.png<br />
</gallery><br />
*Act I Items<br />
**[[Archaic Scroll]]<br />
**[[Baron's Cloak]]<br />
**[[Bloody Dagger]]<br />
**[[Bone Blade]]<br />
**[[Boots of Iron]]<br />
**[[City Guard's Bow]]<br />
**[[Cloak of Mists]]<br />
**[[Incendiary Arrows]]<br />
**[[Ironbound Rune]]<br />
**[[Jeweled Mace]]<br />
**[[Phoenix Pendant]]<br />
<gallery type="slideshow"><br />
Act II Item - Golden Mask.png<br />
Act II Item - Ironbound Glaive.png<br />
Act II Item - Ironbound Shield.png<br />
Act II Item - Nerekhall Plate.png<br />
Act II Item - Rat-Tooth Dagger.png<br />
Act II Item - Repeating Crossbow.png<br />
Act II Item - Rune of Blades.png<br />
Act II Item - Shadow Tome.png<br />
Act II Item - Star of Kellos.png<br />
Act II Item - Vestments of Kellos.png<br />
</gallery><br />
*Act II Items<br />
**[[Golden Mask]]<br />
**[[Ironbound Glaive]]<br />
**[[Ironbound Shield]]<br />
**[[Nerekhall Plate]]<br />
**[[Rat-Tooth Dagger]]<br />
**[[Repeating Crossbow]]<br />
**[[Rune of Blades]]<br />
**[[Shadow Tome]]<br />
**[[Star of Kellos]]<br />
**[[Vestments of Kellos]]<br />
<gallery type="slideshow"><br />
Hero_Relic_-_Shadow_Plotter.png<br />
Hero_Relic_-_Ynfernal_Rune.png<br />
Hero_Relic_-_Spirited_Scythe.png<br />
Overlord_Relic_-_Shadow_Plotter.png<br />
Overlord Relic - Ynfernal Rune.png<br />
Overlord_Relic_-_Soulless_Scythe.png<br />
</gallery><br />
*Relics<br />
**[[Shadow Plotter (hero relic)]] / [[Shadow Plotter (overlord relic)]]<br />
**[[Ynfernal Rune (hero relic)]] / [[Ynfernal Rune (overlord relic)]]<br />
**[[Spirited Scythe]] / [[Soulless Scythe]]<br />
<br clear=all><br />
<br />
== Set Icon ==<br />
All the cards and sheets found in this expansion are marked with The Shadow of Nerekhall expansion icon to distinguish these components from those found in the base game.<br />
<br>[[File:Shadow_of_Nerekhall.svg|100x100px|The Shadow of Nerekhall set icon.]]<br />
<br />
==External Links==<br />
<references/><br />
[[Category:Shadow of Nerekhall]]<br />
[[Category:Expansions]]<br />
[[Category:Major Expansion]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=User_talk:72.64.128.131&diff=7809User talk:72.64.128.1312016-11-15T22:37:17Z<p>Admin: 1 revision imported</p>
<hr />
<div>==Welcome==<br />
Hi, welcome to {{SITENAME}}. Thanks for your edit to the '''Descent: Journeys in the Dark (Second Edition)''' page.<br />
<br />
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.<br />
<br />
Please leave a message on [[User talk:Ursulaboi|my talk page]] if I can help with anything! [[User:Ursulaboi|Ursulaboi]] ([[User talk:Ursulaboi|talk]]) 17:07, October 23, 2013 (UTC)</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Skulduggery.png&diff=7807File:Skulduggery.png2016-11-15T22:37:16Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
[[Skulduggery]]'s lieutenant pack with two [[Raythen]] miniatures, agent cards, and deck.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Skulduggery&diff=7805Skulduggery2016-11-15T22:37:16Z<p>Admin: 4 revisions imported</p>
<hr />
<div>#redirect[[Raythen Lieutenant Pack]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:TangledWeb.png&diff=7800File:TangledWeb.png2016-11-15T22:37:15Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
[[Tangled Web]] with [[Queen Ariad]]'s miniature and agent deck.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Queen_Ariad_Lieutenant_Pack&diff=7798Queen Ariad Lieutenant Pack2016-11-15T22:37:15Z<p>Admin: 12 revisions imported</p>
<hr />
<div>[[Image:QAriadPack.jpg|thumb|right|300px|The Queen Ariad Lieutenant Pack.]]<br />
<br />
The '''Queen Ariad Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Queen Ariad]] from the expansion [[Labyrinth of Ruin]].<br />
<br />
==Description==<br />
''"Queen Ariad has taken a vile and monstrous form."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Queen Ariad Lieutenant Pack features a detailed plastic figure that places its deadly operative, the deadly spider from Labyrinth of Ruin, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing Ariad's spider form to challenge Terrinoth’s heroes throughout any campaign!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Tangled Web==<br />
The plot deck for the Queen Ariad Lieutenant Pack is called '''Tangled Web'''. Its tactics revolve around enhancing monsters with the [[wilderness]] trait, and attack bonuses while targeting heroes with no adjacent friendly figures. The plot deck contains the following cards:<br />
# [[Natural Camouflage]]<br />
# [[Feral Instincts]]<br />
# [[Web of Deception]]<br />
# [[Entangling Weave]]<br />
# [[Unsafe Passage]]<br />
# [[Hidden Predator]]<br />
# [[Embrace Darkness]]<br />
# [[Solitary Prey]]<br />
# [[Savage Exploitation]]<br />
# [[Summon - Queen Ariad]]<br />
# [[Queen Ariad (Agent)|Queen Ariad (Act I Agent)]]<br />
# [[Queen Ariad (Agent)|Queen Ariad (Act II Agent)]]<br />
<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Tangled Web]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:SilentProtector.png&diff=7785File:SilentProtector.png2016-11-15T22:37:13Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
[[Silent Protector]], with [[Serena]]'s agent miniature, hero/ally miniature, cards, and tokens.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:DarkIllusions.png&diff=7783File:DarkIllusions.png2016-11-15T22:37:13Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
[[Dark Illusions]] with [[Ariad]]'s miniature, two agent cards, and agent deck.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:BolgorethPack.png&diff=7781File:BolgorethPack.png2016-11-15T22:37:12Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art of "Raging Infection."<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Raging_Infection&diff=7779Raging Infection2016-11-15T22:37:12Z<p>Admin: 4 revisions imported</p>
<hr />
<div>#redirect[[Bol'Goreth Lieutenant Pack]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:ValyndraPack.png&diff=7774File:ValyndraPack.png2016-11-15T22:37:11Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art of "Dragon's Greed."<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Valyndra_Lieutenant_Pack&diff=7772Valyndra Lieutenant Pack2016-11-15T22:37:11Z<p>Admin: 8 revisions imported</p>
<hr />
<div>[[Image:ValyndraPack.png|thumb|right|300px|The Valyndra Lieutenant Pack.]]<br />
<br />
The '''Valyndra Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Valyndra]] from the expansion [[Lair of the Wyrm]].<br />
<br />
==Description==<br />
'''The Wyrm Queen Awakens!'''<br />
<br />
''"Valyndra's lust for coin and chaos is legendary."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Valyndra Lieutenant Pack features a detailed plastic figure that places its deadly operative, the fearsome Wyrm Queen of Lair of the Wyrm, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting the evil dragon into nearly any quest as a powerful agent bent on adding to her existing wealth!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Dragon's Greed==<br />
The plot deck for the Valyndra Lieutenant Pack is called '''Dragon's Greed'''. Its tactics revolve around providing attack and defense bonuses for monsters, especially with the [[Huge]] and [[Massive]] Traits. It features the following cards:<br />
#[[Mine All Mine]]<br />
#[[Terrifying Presence]]<br />
#[[Iron-Hard Scales]]<br />
#[[Jealous Rage]]<br />
#[[Massive Bulk]]<br />
#[[Punish the Weak]]<br />
#[[Aurium Plating]]<br />
#[[Valyndra's Shadow]]<br />
#[[Guardians of the Hoard]]<br />
#[[Summon - Valyndra]]<br />
#[[Valyndra (Agent)|Valyndra (Act I Agent)]]<br />
#[[Valyndra (Agent)|Valyndra (Act II Agent)]]<br />
<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Dragon's Greed]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Chi%27kree&diff=7763Chi'kree2016-11-15T22:37:10Z<p>Admin: 1 revision imported</p>
<hr />
<div>[[Image:Harpy.jpg|thumb|right|200px|Artwork of a harpy.]]<br />
<br />
'''Chi'kree''' is a [[Harpy]] servant of the [[Overlord]] who appears in the quest "Three Heads, One Mind" from the expansion [[The Trollfens]].<br />
<br />
Allies with the Overlord, Chi'kree is accompanied by the [[ettin]] named [[Grug'nik]], who guards a large, locked stone hovel. Both Chi'Kree and Grug'nik carry a key, though the heroes aren't sure which key is able to unlock the door. Like other harpies, Chi'kree is a covetous creature, collecting many trinkets that she's taken from others. Chi'kree is summoned onto the battlefield when a hero uses an action to remove a trinket stash from the map, forcing Chi'kree to fly out and attack the hero.<br />
<br />
While not on the map, the only action Chi'kree may perform is a special action to place her figure adjacent to Grug'nik. As an action while on the map, Chi'kree may be removed from the map.<br />
<br />
If Chi'kree or Grug'nik are defeated, the objective token on the respective monster card is revealed to the hero players and the overlord player. The only way for the heroes to defeat the overlord in this quest is for them to kill the carrier of the rusty key and escape through the exit.<br />
<br />
Chi'kree has 2 additional health per hero.<br />
<br />
[[Category:The Trollfens]]<br />
[[Category:Named Monsters]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Category:Named_Monsters&diff=7761Category:Named Monsters2016-11-15T22:37:09Z<p>Admin: 1 revision imported</p>
<hr />
<div>A list of all the named monsters within the Descent: Second Edition and expansions.<br />
<br />
[[Category:Monsters]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:AlricPack.jpg&diff=7759File:AlricPack.jpg2016-11-15T22:37:09Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art for "The Fallen Elite"<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Alric_Farrow_Lieutenant_Pack&diff=7757Alric Farrow Lieutenant Pack2016-11-15T22:37:09Z<p>Admin: 11 revisions imported</p>
<hr />
<div>[[Image:AlricPack.jpg|thumb|right|300px|The Alric Farrow Lieutenant Pack.]]<br />
<br />
The '''Alric Farrow Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Sir Alric Farrow]] from the base set of [[Descent: Journeys in the Dark (Second Edition)]].<br />
<br />
==Description==<br />
'''The Black Knight Returns!'''<br />
<br />
''"A silent specter of death, Sir Alric fears nothing."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Alric Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, an undead knight, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing the overlord to take advantage of Alric Farrow’s combat abilities in any quest!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==The Fallen Elite==<br />
The plot deck for the Alric Farrow Lieutenant Pack is called '''The Fallen Elite'''. Its tactics revolve around enhancing the defense of monsters, with some cards focusing on improving master monsters. The deck contains the following cards:<br />
*[[Armor of Darkness]]<br />
*[[Dark Champions]]<br />
*[[Fight in Formation]]<br />
*[[Trial of Knighthood]]<br />
*[[Veteran Council]]<br />
*[[Knight Training]]<br />
*[[Unkillable]]<br />
*[[Vengeful Resolve]]<br />
*[[Refuse to Die]]<br />
*[[Summon - Alric]]<br />
*[[Sir Alric Farrow (Agent)|Sir Alric Farrow (Act I Agent)]]<br />
*[[Sir Alric Farrow (Agent)|Sir Alric Farrow (Act II Agent)]]<br />
[[Category:Lieutenant Packs]]<br />
[[Category:The Fallen Elite]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:MerickPack.jpg&diff=7745File:MerickPack.jpg2016-11-15T22:37:07Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art for "Cursed by Power".<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Merick_Farrow_Lieutenant_Pack&diff=7743Merick Farrow Lieutenant Pack2016-11-15T22:37:07Z<p>Admin: 17 revisions imported</p>
<hr />
<div>[[Image:MerickPack.jpg|thumb|right|300px|The Merick Farrow Lieutenant Pack.]]<br />
<br />
The '''Merick Farrow Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Lord Merick Farrow]] from the base set of [[Descent: Journeys in the Dark (Second Edition)]].<br />
<br />
==Description==<br />
'''The Ill-Fated Lord!'''<br />
<br />
''"Lord Merick will stop at nothing to return his brother from the dead."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Merick Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, one of Terrinoth’s greatest necromancers, on equal footing with the realm’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing this power-hungry magician to challenge Terrinoth’s heroes throughout any campaign!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Cursed by Power==<br />
The plot deck for the Merick Farrow Lieutenant Pack is called '''Cursed by Power'''. Its tactics revolve around getting bonuses when using Magic cards from the [[Overlord]] deck, and allowing the heroes to trade received damage. The deck contains the following cards:<br />
*[[Dark Pact (Plot Card)]]<br />
*[[Greater Power]]<br />
*[[Masques]]<br />
*[[The Dark Mark]]<br />
*[[The Grasping Grave]]<br />
*[[Bolt from the Blue]]<br />
*[[Mystic Might]]<br />
*[[Thaumaturgy]]<br />
*[[Cabal]]<br />
*[[Summon - Merick]]<br />
*[[Lord Merick Farrow (Agent)|Lord Merick Farrow (Act I Agent)]]<br />
*[[Lord Merick Farrow (Agent)|Lord Merick Farrow (Act II Agent)]]<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Cursed by Power]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Ariad_Lieutenant_Pack&diff=7725Ariad Lieutenant Pack2016-11-15T22:37:03Z<p>Admin: 16 revisions imported</p>
<hr />
<div>[[Image:AriadPack.jpg|thumb|right|300px|The Ariad Lieutenant Pack.]]<br />
<br />
The '''Ariad Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Ariad]] from the expansion [[Labyrinth of Ruin]].<br />
<br />
==Description==<br />
'''The Dark Sorceress!'''<br />
<br />
''"Ariad desires nothing but complete and endless night."''<br />
<br />
Bring deceit and despair to Descent: Journeys in the Dark with the Ariad lieutenant figure. The included "Dark Illusions" plot deck gives the overlord additional options and the ability to recruit the menacing Ariad into any campaign.<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Ariad Lieutenant Pack features a detailed plastic figure that places its deadly operative, the deadly illusionist from Labyrinth of Ruin, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, allowing the sorceress's deadly phantoms and illusions to challenge Terrinoth’s heroes throughout any campaign!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Dark Illusions==<br />
The plot deck for the Ariad Lieutenant Pack is called '''Dark Illusions'''. Its tactics revolve around enhancing monsters with the [[cursed]] trait, and moving figures through the deception of illusions. It includes the following plot cards:<br />
# [[Misdirection]]<br />
# [[Tainted Blood]]<br />
# [[Intricate Schemes]]<br />
# [[Malediction]]<br />
# [[Mirage]]<br />
# [[Enthrall]]<br />
# [[Phantasm]]<br />
# [[Darkness Falls]]<br />
# [[The Ritual Continues]]<br />
# [[Summon - Ariad]]<br />
# [[Ariad (Agent)|Ariad (Act I Agent)]]<br />
# [[Ariad (Agent)|Ariad (Act II Agent)]]<br />
<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Dark Illusions]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Lord_Merrick_Farrow&diff=7708Lord Merrick Farrow2016-11-15T22:37:01Z<p>Admin: 1 revision imported</p>
<hr />
<div>#REDIRECT [[Lord Merick Farrow]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Zachareth_Lieutenant_Pack&diff=7706Zachareth Lieutenant Pack2016-11-15T22:37:00Z<p>Admin: 9 revisions imported</p>
<hr />
<div>[[Image:Ffgdj11.jpg|thumb|right|300px|The Zachareth Lieutenant Pack.]]<br />
<br />
The '''Zachareth Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Baron Zachareth]] from the base set of [[Descent: Journeys in the Dark (Second Edition)]].<br />
<br />
==Description==<br />
'''The Traitorous Baron Lives!'''<br />
<br />
''"The Baron is a man filled with pride and deceit, and little else."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Zachareth Lieutenant Pack features a detailed plastic figure that places its deadly operative, the core game’s primary antagonist, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting the evil baron into any quest as a devious agent bent on harrying the heroes at every turn!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Seeds of Betrayal==<br />
The plot deck for the Zachareth Lieutenant Pack is called '''Seeds of Betrayal'''. Its tactics revolve around acceletaring the flow of the [[Overlord ]]deck, and messing with the heroes during the [[Campaign ]]step. This plot deck contains the following cards:<br />
*[[Sole Purpose]]<br />
*[[Scrying and Plotting]]<br />
*[[Rush of Power]]<br />
*[[Two-Pronged Gambit]]<br />
*[[Nefarious Power]]<br />
*[[Always Prepared]]<br />
*[[False Friends]]<br />
*[[Trouble on the Road]]<br />
*[[Meticulous Planning]]<br />
*[[Summon - Zachareth]]<br />
*[[Baron Zachareth (Agent)|Zachareth (Act II Agent)]]<br />
*[[Baron Zachareth (Agent)|Zachareth (Act II Agent)]]<br />
<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Seeds of Betrayal]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:Ffgdj11.jpg&diff=7696File:Ffgdj11.jpg2016-11-15T22:36:59Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art of the [[Seeds of Betrayal]] lieutenant pack.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Hybrid_Loyalty&diff=7694Hybrid Loyalty2016-11-15T22:36:58Z<p>Admin: 5 revisions imported</p>
<hr />
<div>#redirect[[Belthir Lieutenant Pack]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:BelthirPack.jpg&diff=7688File:BelthirPack.jpg2016-11-15T22:36:57Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art for the [[Hybrid Loyalty]] lieutenant pack.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Splig_Lieutenant_Pack&diff=7686Splig Lieutenant Pack2016-11-15T22:36:57Z<p>Admin: 15 revisions imported</p>
<hr />
<div>[[Image:SpligPack.jpg|thumb|right|300px|The Splig Lieutenant Pack.]]<br />
<br />
The '''Splig Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Splig]] from the base set of [[Descent: Journeys in the Dark (Second Edition)]].<br />
<br />
==Description==<br />
'''The King of All Goblins!'''<br />
<br />
''"Splig is a cowardly fellow, but do not underestimate his strength."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Splig Lieutenant Pack features a detailed plastic figure that places its deadly operative, the “King of all Goblins,” on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies, inserting this fat and cowardly goblin into any quest as his nefarious agent!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
<br />
==Goblin Uprising==<br />
The plot deck for the Splig Lieutenant Pack is called '''Goblin Uprising'''. Its tactics revolve around providing more movement oportunities to monsters, and enhancing monsters with the [[wilderness ]]trait. The deck contains the following cards:<br />
# [[Spirited Retreat]]<br />
# [[Feral Instincts]]<br />
# [[Overfed]]<br />
# [[Meat Shield]]<br />
# [[Emergency Rations]]<br />
# [[Dive into Cover]]<br />
# [[Goblin Ambush]]<br />
# [[Raided Armory]]<br />
# [[Scavenge]]<br />
# [[Summon - Splig]]<br />
# [[Splig (Agent)|Splig (Act I Agent)]]<br />
# [[Splig (Agent)|Splig (Act II Agent)]]<br />
<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Goblin Uprising]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:SpligPack.jpg&diff=7670File:SpligPack.jpg2016-11-15T22:36:54Z<p>Admin: 1 revision imported</p>
<hr />
<div>== Summary ==<br />
Box art of the [[Goblin Uprising]] lieutenant pack.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Eliza_Farrow_Lieutenant_Pack&diff=7668Eliza Farrow Lieutenant Pack2016-11-15T22:36:54Z<p>Admin: 11 revisions imported</p>
<hr />
<div>[[Image:ElizaPack.jpg|thumb|right|300px|The Eliza Farrow Lieutenant Pack.]]<br />
<br />
The '''Eliza Farrow Lieutenant Pack''' is a [[Lieutenant Pack]] featuring [[Lady Eliza Farrow]] from the base set of [[Descent: Journeys in the Dark (Second Edition)]].<br />
<br />
==Description==<br />
'''A Comely and Well-spoken Vampire'''<br />
<br />
''"Lady Eliza offers salvation with one hand, and doom with the other."''<br />
<br />
With Lieutenant Packs for Descent: Journeys in the Dark Second Edition, you can replace the game’s lieutenant tokens and bring the overlord’s most powerful agents to life. The Eliza Farrow Lieutenant Pack features a detailed plastic figure that places its deadly operative, a brutal and bewitching vampire, on equal footing with Terrinoth’s champions. Moreover, it includes a plot deck and rules that allow the overlord to pursue devious new strategies and allow the bloodthirsty Lady Eliza Farrow to pursue the heroes’ downfall through any campaign!<br />
<br />
==Component List==<br />
This lieutenant pack includes the following:<br />
*1 Plastic Figure<br />
*1 Rulesheet<br />
*2 Agent Cards<br />
*10 Plot Cards<br />
*16 Threat & Fortune Tokens<br />
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==Endless Thirst==<br />
The plot deck for the Eliza Farrow Lieutenant Pack is called '''Endless Thirst'''. Its tactics revolve around enhancing monster with the [[dark ]]trait, and recovering damage. The deck features the following cards:<br />
# [[Bloodline]]<br />
# [[Bad Dreams]]<br />
# [[Night's Embrace]]<br />
# [[Fangs in the Dark]]<br />
# [[The Power of Blood]]<br />
# [[Nighttime Hunt]]<br />
# [[Scent of Blood]]<br />
# [[The Taste of Suffering]]<br />
# [[The Lady's Care]]<br />
# [[Summon - Eliza]]<br />
# [[Lady Eliza Farrow (Agent)|Lady Eliza Farrow (Act I Agent)]]<br />
# [[Lady Eliza Farrow (Agent)|Lady Eliza Farrow (Act II Agent)]]<br />
[[Category:Lieutenant Packs]]<br />
[[Category:Endless Thirst]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=File:ElizaPack.jpg&diff=7656File:ElizaPack.jpg2016-11-15T22:36:51Z<p>Admin: 1 revision imported</p>
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<div>== Summary ==<br />
Box art for the [[Endless Thirst]] lieutenant pack.<br />
== Licensing ==<br />
{{PD}}</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Travel_Event&diff=7654Travel Event2016-11-15T22:36:51Z<p>Admin: 1 revision imported</p>
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<div>Heroes must travel to new locations in order to undertake quests. All travel is done by referencing the campaign map on the back page of the Quest Guide. After choosing and setting up the next quest, players perform the travel step. Heroes always begin the travel step at Arhynn and must follow a continuous path to the chosen quest location shown on the campaign map. After completing a quest, heroes are assumed to travel back to Arhynn with more caution and less haste, so no travel step is necessary. <br />
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Before travel begins, the overlord player may customize his deck. He then draws his starting hand of Overlord cards—one card per hero. These cards are not played during the travel step, but may be affected by certain events. These Overlord cards are the overlord player’s starting hand for the upcoming quest, so he does not draw any additional cards at the beginning of the quest. <br />
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Each quest location is labeled by name on the campaign map and is connected by paths with travel icons on them. When traveling along a path, players must stop at each travel icon. For each travel icon the heroes stop at along their way to a location, the overlord player must draw one Travel Event card. He checks for the matching event icon and resolves the event. If the event icon that matches the icon on the map has no event, the card is discarded, and the heroes continue traveling. If the matching event icon has an event listed, the heroes must resolve the event before continuing to the next location. Some events include choices for the heroes to make. All hero players must agree when making any choices listed on the card. Any damage, fatigue, or condition the heroes suffer from events is carried over to the quest. <br />
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[[Category:Overview]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Overgrowth&diff=7652Overgrowth2016-11-15T22:36:51Z<p>Admin: 2 revisions imported</p>
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<div>[[Labyrinth of Ruin]] includes a new feature called overgrowth. Overgrowth are set up similar to doors in a quest and are shown as green doors in the Labyrinth of Ruin Quest Guide. Figures cannot trace line of sight through overgrowth. <br />
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Even though adjacent spaces separated by overgrowth are still considered to be adjacent, figures cannot attack through overgrowth. However, figures can move through overgrowth. In addition, when counting spaces for an ability, players can count spaces through overgrowth. Large monsters cannot occupy two spaces that are separated by overgrowth.<br />
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A figure may perform an open or close a door action to remove one adjacent overgrowth from the map and return it to the game box. When a figure does this, it is considered to be opening a door.<br />
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[[Category:Overview]]<br />
[[Category:Labyrinth of Ruin]]<br />
[[Category:Tokens]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Lair_of_the_Wyrm_(campaign)&diff=7649Lair of the Wyrm (campaign)2016-11-15T22:36:50Z<p>Admin: 4 revisions imported</p>
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<div>{{For|the expansion|Lair of the Wyrm}}<br />
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'''Lair of the Wyrm''' is the first [[Campaign|mini campaign]] for [[Descent: Journeys in the Dark (Second Edition)|Descent: Journeys in the Dark Second Edition]].<br />
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==Story==<br />
''With the recent resurgence of internal treachery and scheming politicians, rumors abound in the rustic barony of Rhynn. Monster raids, the walking dead, ancient artifacts uncovered, one can't wander too far from the safety of Arhynn's gates without hearing about the doom coming for Terrinoth.''<br />
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''Lately, however, the rumor mills have switched focus to an older terror that has made herself known once more: Valyndra, mother to the terrible hybrids--dragonkin that walk like men. The self-styled Wyrm Queen is said to be consorting with other foul forces. Seeing that her lair in the Carthmounts could supply several armies, this does not bode well.''<br />
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''Worse yet, some say that Valyndra has caught wind of a recent find of aurium in the Vigil Mines--they say it shines like gold and forges like the finest steel. You don't dare think of the consequences should Valyndra acquire such a powerful mineral...''<br />
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==List of Quests==<br />
*'''Rude Awakening'''<br />
*'''What's Yours Is Mine'''<br />
*'''At The Forge, Encounter 1'''<br />
*'''At The Forge, Encounter 2''' <br />
*'''Armed to the Teeth, Encounter 1'''<br />
*'''Armed to the Teeth, Encounter 2'''<br />
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==List of Characters==<br />
*[[Valyndra]]: Also known as the "Wyrm Queen," she is a powerful and greedy dragon. Once she learns of the rumors of Jorem Tolk's aurium, she sends her forces to capture the blacksmith in order to equip her own army with aurium armor and weapons.<br />
*[[Jorem Tolk]]: Founder of the Vigil Mine, he is considered to be one of the finest craftsmen in Terrinoth. Jorem has discovered aurium, which has caught Valyndra's attention. He is eventually captured by the Wyrm Queen's forces. Jorem is put to work creating weapons and armor made of aurium.<br />
*[[Splig]]: The self-proclaimed "King of All Goblins," he is one of the Overlord's most loyal minions. He is sent by the Overlord to deliver a letter to Valyndra, offering an alliance.<br />
*[[Du'lak]]: An [[ettin]] servant of Valyndra's, charged with capturing Jorem Tolk from the Vigil Mine. The heroes confront Du'lak in an attempt to save Jorem Tolk, but fail regardless of Du'lak's success or failure. Kul'ud is the name of Du'lak's other head, and the pair often bicker over who is more powerful.<br />
*'''Innkeeper''': The proprietor of Brickwater Inn. His inn is destroyed by Valyndra's forces as they captured Jorem Tolk. He alerts the heroes that there are still survivors in the smoldering inn. In "Armed to the Teeth," the heroes discover that the innkeeper has been rebuilding Brickwater Inn. He invites the heroes to stay for the night.<br />
*'''Bertha''': The Innkeeper's wife, she prepares a meal for the heroes when they return to Brickwater Inn.<br />
*'''Mason and Granny''': Two miners that died trying to take the Vigil Mine back from Valyndra's forces.<br />
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[[Category:Lair of the Wyrm]]<br />
[[Category:Campaigns]]</div>Adminhttps://wiki.descent-community.org/wiki/index.php?title=Valor_Token&diff=7644Valor Token2016-11-15T22:36:50Z<p>Admin: 4 revisions imported</p>
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<div>[[File:Token-Valor-Fan.png|thumb|170x170px|A picture of five valor tokens]]<br />
The [[Champion]] class has several skills that interact with valor tokens. These tokens do not have an inherent function, and are used specifically with the Champion class. When a player chooses the Champion class during Hero Setup, he places the valor tokens in a supply near his play area.<br />
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Each time a player is instructed to gain one valor token, he takes one valor token from the supply and places the token on his Hero sheet. Each time a player spends a valor token (normally to trigger an effect from one of the Champion’s skills), he removes it from his Hero sheet and places it back in the supply. valor tokens remain on Hero sheets between encounters but are discarded at the end of a quest. If a player runs out of valor tokens, he cannot use replacement tokens. Valor tokens are limited to the supply.<br />
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[[Category:Overview]]<br />
[[Category:Tokens]]<br />
[[Category:Lair of the Wyrm]]<br />
[[Category:Champion]]</div>Admin