Hexer: Difference between revisions

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66 bytes removed ,  18 June 2016
correctly link hexer starting weapon
(prevent recusive category inclusion)
(correctly link hexer starting weapon)
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''[[File:DJ04-tokens-hex.png|thumb|Hex tokens.]]The Hexer, a “de-buffing” class capable of making overlord’s minions pay for every step they take. With an arsenal of plagues, curses, and other afflictions at his command, the Hexer is a grim reminder of that even the most objectionable forms of magic can be used in the name of good.''
''[[File:DJ04-tokens-hex.png|thumb|Hex tokens.]]The Hexer, a “de-buffing” class capable of making overlord’s minions pay for every step they take. With an arsenal of plagues, curses, and other afflictions at his command, the Hexer is a grim reminder of that even the most objectionable forms of magic can be used in the name of good.''


This class is characterized by the use of Hex tokens, which mark a [[monster]] for different damage enhancing purposes. Its starting equipment is the [http://descent2e.wikia.com/wiki/Staff_of_the_Grave?venotify=created Staff of the Grave], and the skill [[Enfleebling Hex]].
This class is characterized by the use of Hex tokens, which mark a [[monster]] for different damage enhancing purposes. Its starting equipment is the [[Staff of the Grave]], and the skill [[Enfleebling Hex]].
==List of Skills==
==List of Skills==
*[[Enfeebling Hex]]: When you have a Magic weapon equipped, each of your attacks gains: {{Surge}}: Hex 1 monster within 3 spaces of your target. When performing an attack targeting a hexed monster, a hero may discard any number of hex tokens before spending {{Surge}}. The attack gains +1{{Heart}} for each hex token discarded.
*[[Enfeebling Hex]]: When you have a Magic weapon equipped, each of your attacks gains: {{Surge}}: Hex 1 monster within 3 spaces of your target. When performing an attack targeting a hexed monster, a hero may discard any number of hex tokens before spending {{Surge}}. The attack gains +1{{Heart}} for each hex token discarded.

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