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|expansion = DJ17 | |expansion = DJ17 | ||
|name = Curative Spirit | |name = Curative Spirit | ||
|playcost = | |playcost = 1 Threat | ||
|plotcardnumber = 3 | |plotcardnumber = 3 | ||
|<includeonly>|section={{{section|synopsis}}}</includeonly> | |<includeonly>|section={{{section|synopsis}}}</includeonly> | ||
|text = Exhaust this card at the start of your turn. While this card is exhausted each master monster with the [[Civilized]] monster trait gains:<br><br>{{action}}: Perform an attack. If this attack deals at least 1 {{heart}} (after the defense roll), this monster and 1 monster within 3 spaces of this moster each recover 2 {{heart}}. | |text = Exhaust this card at the start of your turn. While this card is exhausted each master monster with the [[Civilized]] monster trait gains:<br><br>{{action}}: Perform an attack. If this attack deals at least 1 {{heart}} (after the defense roll), this monster and 1 monster within 3 spaces of this moster each recover 2 {{heart}}. | ||
|threatcost = | |threatcost = 2 | ||
}}</onlyinclude> | }}</onlyinclude> |