Rise to the Challenge: Difference between revisions

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|name=Rise to the Challenge
|name=Rise to the Challenge
|buycost=4 Threat to Purchase
|buycost=4 Threat to Purchase
|text=Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, eahc minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.  
|text=Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, each minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.  


This card does not refresh as normal. Refresh this card at the end of your turn.
This card does not refresh as normal. Refresh this card at the end of your turn.

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