Zyla (Conversion Kit): Difference between revisions

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(add expansion)
(add race, remove manual categories)
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| archetype = Mage
| archetype = Mage
| expansion = dj2
| expansion = dj2
| race      = Fae
| speed  = 4
| speed  = 4
| health  = 8
| health  = 8
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| quote = Can't hit what you can't catch!
| quote = Can't hit what you can't catch!
}}
}}
[[Category:Second Edition Conversion Kit]]
[[Category:Mages]]
[[Category:Fae]]

Revision as of 22:02, 2 August 2017

For the Treaty of Champions version of Zyla, see Zyla.
Zyla

Speed: 4

Health: 8

Stamina: 5

Defense: Gray

Willpower: 3

Might: 1

Knowledge: 4

Awareness: 3

Race: Fae
Hero Ability
You ignore all figures and terrain while moving. You must end your movement in an empty space.
Heroic Feat
Use before any figure is activated. Remove your figure from the map and place a hero token in your space. At the start of your next turn, replace the hero token with your figure.
Can't hit what you can't catch!