Shiver: Difference between revisions

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'''Shiver''' is a playable hero in the first [[Hero and Monster Collection]] set, [[Oath of the Outcast]]. He was previously playable in the [[Descent: Journeys in the Dark Second Edition Conversion Kit|Second Edition Conversion Kit]].
{{For|the [[Conversion Kit]] version of Shiver|Shiver (Conversion Kit)}}
 
{{Infobox Hero
==Biography==
Shiver forgot his true name centuries ago. He knows he did terrible things in service to his mistress. He knows that somewhere along the line he must have learned to regret the pain he caused. Now regret is all he knows. Can he possibly be redeemed for things he can no longer remember? If so, he only has one chance, and he must make good on it now or walk in sorrow across the frozen wastes for all eternity.
 
It is widely believed that Shiver’s origins are connected to the Shadow Tear and the fall of the Daewyl elves. However, even he cannot confirm this. His earliest memories are punishment and penance, with nothing prior. A desperate and sorrowful soul, Shiver exemplifies humble service among friends and reckless abandon in a fight, giving his all to earn the forgiveness and peace he desires more than anything else.
 
==Statistics ==
{{Hero
| name = Shiver
| name = Shiver
| type = Mage
| archetype = Mage
| image = [[Image:ShiverOutcast.jpg|200px]]
| expansion = Oath
| speed = 4
| race      = Shade
| health = 10
| speed   = 4
| health = 10
| stamina = 4
| stamina = 4
| defense = 1 Gray
| defense = Gray
| might = 2
| knowledge = 3
| willpower = 3
| willpower = 3
| awareness = 3
| might     = 2
| ability = Monsters must spend 1 additional movement point to enter any space adjacent to you.
| feat = {{action}}: Each figure adjacent to you is [[Immobilized]].
| quote = I care not the cost or pain, nor if my judgment was just; I will work out my redemption.
}}
 
==Previous Statistics (Conversion Kit)==
{{Hero
| name = Shiver
| type = Mage
| image = [[Image:Shiver.png|200px]]
| speed = 4
| health = 8
| stamina = 4
| defense = 1 Gray
| might = 2
| knowledge = 3
| knowledge = 3
| willpower = 3
| awareness = 3
| awareness = 3
| ability = Monsters must spend 1 additional movement point to enter any space adjacent to you.
| ability = Monsters must spend 1 additional movement point to enter any space adjacent to you.
| feat = {{action}}: Each figure adjacent to you is [[Immobilized]].
| feat   = {{action}}: Each figure adjacent to you is [[Immobilized]].
| quote = My sins were grievous, but I have repented for millennia. How long was I meant to suffer for my crimes?
| quote   = I care not the cost or pain, nor if my judgment was just; I will work out my redemption.
}}
}}
==Biography==
''Shiver forgot his true name centuries ago. He knows he did terrible things in service to his mistress. He knows that somewhere along the line he must have learned to regret the pain he caused. Now regret is all he knows. Can he possibly be redeemed for things he can no longer remember? If so, he only has one chance, and he must make good on it now or walk in sorrow across the frozen wastes for all eternity.''


==Other Appearances==
''It is widely believed that Shiver’s origins are connected to the Shadow Tear and the fall of the Daewyl elves. However, even he cannot confirm this. His earliest memories are punishment and penance, with nothing prior. A desperate and sorrowful soul, Shiver exemplifies humble service among friends and reckless abandon in a fight, giving his all to earn the forgiveness and peace he desires more than anything else.''
*Descent: Journeys in the Dark - Tomb of Ice Expansion [2008]
==Trivia==
*Runebound (Second Edition) - The Frozen Wastes Expansion [2009]
Also appears in:
 
* Descent: Journeys in the Dark - Tomb of Ice Expansion [2008]
[[Category:Oath of the Outcast]]
* Runebound (Second Edition) - The Frozen Wastes Expansion [2009]
[[Category:Second Edition Conversion Kit]]
[[Category:Mages]]
[[Category:Shades]]

Latest revision as of 21:10, 17 August 2017

For the Conversion Kit version of Shiver, see Shiver (Conversion Kit).
Shiver

Speed: 4

Health: 10

Stamina: 4

Defense: Gray

Willpower: 3

Might: 2

Knowledge: 3

Awareness: 3

Race: Shade
Hero Ability
Monsters must spend 1 additional movement point to enter any space adjacent to you.
Heroic Feat
Action: Each figure adjacent to you is Immobilized.
I care not the cost or pain, nor if my judgment was just; I will work out my redemption.

Biography

Shiver forgot his true name centuries ago. He knows he did terrible things in service to his mistress. He knows that somewhere along the line he must have learned to regret the pain he caused. Now regret is all he knows. Can he possibly be redeemed for things he can no longer remember? If so, he only has one chance, and he must make good on it now or walk in sorrow across the frozen wastes for all eternity.

It is widely believed that Shiver’s origins are connected to the Shadow Tear and the fall of the Daewyl elves. However, even he cannot confirm this. His earliest memories are punishment and penance, with nothing prior. A desperate and sorrowful soul, Shiver exemplifies humble service among friends and reckless abandon in a fight, giving his all to earn the forgiveness and peace he desires more than anything else.

Trivia

Also appears in:

  • Descent: Journeys in the Dark - Tomb of Ice Expansion [2008]
  • Runebound (Second Edition) - The Frozen Wastes Expansion [2009]