Kobold: Difference between revisions

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Template:Monster

Kobold is a monster found in the sixth Hero and Monster Collection set, Bonds of the Wild. It was previously available in the Second Edition Conversion Kit.

Description

Distantly related to beastmen, kobolds are small and physically weak. Individually, they are cautious foes, but they attack viciously when their courage is bolstered by numbers. The most intelligent kobolds are known to devise cunning traps to protect their homes. They can be identified by the war paint they wear on their faces.

Once minions of a sorcerer, the kobolds were enchanted to multiply whenever their tasks proved to difficult for a single servant. Their master, better known for his laziness than his intelligence, underestimated the power of his spells and the cruelty of his creations. So was born the old adage that kobold strength is measured in bodies.

Statistics

Attack Type: Melee
Monster Traits: Building / Cave
Base Size: 1x1
Monster Group Size
#
Heroes
Minions Masters
2 4 2
3 8 2
4 9 3


Act I

Minion

Speed
3
Health
2
Defense
1 Brown
Special 1
Scamper
Special 2
Small Beginnings
Attack
1 Blue

Master

Speed
3
Health
5
Defense
1 Brown
Special 1
Scamper
Special 2
Spawner
Special 3
Surge: Swarm
Attack
1 Blue + 1 Yellow

Act II

Minion

Speed
4
Health
4
Defense
1 Brown
Special 1
Scamper
Special 2
Small Beginnings
Attack
1 Blue

Master

Speed
4
Health
7
Defense
1 Brown
Special 1
Scamper
Special 2
Spawner
Special 3
Surge: Swarm
Attack
1 Blue + 1 Yellow

Abilities

  • Scamper: This monster may move through spaces containing heroes.
  • Small Beginnings: Do not place this monster during Setup.
  • Spawner: At the start of each overlord turn, place 1 minion kobold adjacent to this monster, respecting group limits.
  • Swarm: This monster deals +1 Heart for each other monster adjacent to the target.

Trivia

  • Kobolds first appeared in the Well of Darkness expansion from Descent: Journeys in the Dark (first edition).