Conjurer: Difference between revisions

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'''[[File:Conjurer_-_Cardback.png|thumb|left|118px]]Conjurer '''is one of the class options for the archetype [[Mage]]. This class was first introduced in the [[Shadow of Nerekhall]] expansion.
[[File:Back_-_Conjurer.png|150px|thumb|right|The backside of the Conjurer class]]
[[File:Token_-_Image.jpg|thumb|right|Mirror Image token]]
[[Conjurer]] is one of the class options for the archetype [[Mage]]. This class was first introduced in the [[Shadow of Nerekhall]] expansion.


''The Conjurer stands ready to distract the overlord’s monsters with his images. The Conjurer can use his images for any number of tricks, such as redirecting his line of sight, slowing down monsters, or granting himself more dice for attack or defense.''
''The Conjurer stands ready to distract the overlord’s monsters with his images. The Conjurer can use his images for any number of tricks, such as redirecting his line of sight, slowing down monsters, or granting himself more dice for attack or defense.''


[[File:Image.jpg|thumb|image token.]]The Conjurer is characterized by the placement and movement of ''image tokens'' (4), unique for this class and that allow for multiple line of sights and attack opportunities. All image tokens are treated as hero figures that roll a grey defense die. If the image takes any amount of damage or fatigue, it is discarded, and you will suffer one damage and one fatigue. Starting equipment for this class are the [[Prismatic Staff]] and the abilities [[Mirror Image]] and [[Channeling]].
The Conjurer is characterized by the placement and movement of ''image tokens'' (4), unique for this class and that allow for multiple line of sights and attack opportunities. All image tokens are treated as hero figures that roll a grey defense die. If the image takes any amount of damage or fatigue, it is discarded, and you will suffer one damage and one fatigue. Starting equipment for this class are the [[Prismatic Staff]] and the abilities [[Mirror Image]] and [[Channeling]].
==List of Skills==
==List of Skills==
{{skill table
{{skill table

Latest revision as of 08:47, 21 February 2019

File:Back - Conjurer.png
The backside of the Conjurer class
File:Token - Image.jpg
Mirror Image token

Conjurer is one of the class options for the archetype Mage. This class was first introduced in the Shadow of Nerekhall expansion.

The Conjurer stands ready to distract the overlord’s monsters with his images. The Conjurer can use his images for any number of tricks, such as redirecting his line of sight, slowing down monsters, or granting himself more dice for attack or defense.

The Conjurer is characterized by the placement and movement of image tokens (4), unique for this class and that allow for multiple line of sights and attack opportunities. All image tokens are treated as hero figures that roll a grey defense die. If the image takes any amount of damage or fatigue, it is discarded, and you will suffer one damage and one fatigue. Starting equipment for this class are the Prismatic Staff and the abilities Mirror Image and Channeling.

List of Skills

Template:Skill table

Cards