Fire Imps
Fire Imp is a monster found in the expansion Lair of the Wyrm.
Description
Fiendish little blighters, born of fire and brimstone, fire imps seek only to engulf the world in their inferno.
Setup
| # Heroes |
Minions | Masters |
|---|---|---|
| 2 | 2 | 1 |
| 3 | 3 | 1 |
| 4 | 3 | 2 |
Act I
Minion
| Speed 5 |
Health 2 |
Defense 1 Gray | |||
| Special 1 Flame Fiend |
Special 2 | ||||
| Special 3 | |||||
| Attack 1 Blue + 1 Yellow | |||||
Master
| Speed 5 |
Health 4 |
Defense 1 Gray | |||
| Special 1 Combustible |
Special 2 Flame Fiend | ||||
| Special 3 |
Special 4 | ||||
| Attack 1 Blue + 1 Yellow | |||||
Act II
Minion
| Speed 5 |
Health 4 |
Defense 1 Gray | |||
| Special 1 Flame Fiend |
Special 2 | ||||
| Special 3 | |||||
| Attack 1 Blue + 1 Yellow | |||||
Master
| Speed 5 |
Health 6 |
Defense 1 Gray | |||
| Special 1 Combustible |
Special 2 Flame Fiend | ||||
| Special 3 |
Special 4 | ||||
| Attack 1 Blue + 2 Yellow | |||||
Abilities
- Combustible: When this monster is defeated, each hero adjacent to this monster suffers 1
.
- Flame Fiend: This monster ignores all effects of lava. Each time this monster ends its turn in a space containing lava, it recovers 1
. In addition, this monster never suffers
from Burning.
- Burn: If this attack deals at least 1
(after the defense roll), the target is Burning.