Ferrox (Conversion Kit)
Statistics
| # Heroes |
Minions | Masters |
|---|---|---|
| 2 | 1 | 1 |
| 3 | 2 | 1 |
| 4 | 3 | 1 |
Act I
Minion
| Speed 4 |
Health 4 |
Defense 1 Gray | |||
| Special 1 |
Special 2 | ||||
| Attack 1 Blue + 1 Red | |||||
Master
| Speed 4 |
Health 5 |
Defense 1 Gray | |||
| Special 1 |
Special 2 | ||||
| Special 3 | |||||
| Attack 1 Blue + 1 Red | |||||
Act II
Minion
| Speed 4 |
Health 5 |
Defense 1 Gray + 1 Brown | |||
| Special 1 |
Special 2 | ||||
| Attack 1 Blue + 1 Red + 1 Yellow | |||||
Master
| Speed 4 |
Health 8 |
Defense 1 Gray + 1 Brown | |||
| Special 1 |
Special 2 | ||||
| Special 3 | |||||
| Attack 1 Blue + 1 Red + 1 Yellow | |||||
Abilities
- Disease: If this attack deals at least 1
(after the defense roll), the target is Diseased.
- Pierce X: This attack ignores X
rolled on the defense dice.
- Leech: Choose a hero adjacent to this monster. That hero must test
. If he fails, roll 1 yellow power die. The hero suffers 1
per
rolled, and this monster recovers 1
per
suffered.