Sandbox: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Class Card | |||
|name=Prayer of Healing | |||
|class=Disciple | |||
|xp=0 | |||
|text=Exhaust this card during your turn and choose yourself or an adjacent hero. Roll 1 red power die. The chosen hero recovers {{Heart}} equal to the {{Heart}} rolled. | |||
|cost=1 | |||
}} | |||
{{Class Card | {{Class Card | ||
|name=Armor of Faith | |name=Armor of Faith | ||
Line 4: | Line 12: | ||
|xp=1 | |xp=1 | ||
|text=Each time you use [[Prayer of Healing]] on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder. | |text=Each time you use [[Prayer of Healing]] on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder. | ||
|cost=0 | |||
}} | |||
{{Class Card | |||
|name=Blessed Strike | |||
|class=Disciple | |||
|xp=1 | |||
|text={{Action}}: Perform an attack with a ''Melee'' weapon. If you deal at least 1 {{Heart}} (after rolling defense dice), you and 1 hero of your choice adjacent to you each recover 2 {{Heart}}. | |||
|cost=1 | |||
}} | |||
{{Class Card | |||
|name=Cleansing Touch | |||
|class=Disciple | |||
|xp=1 | |||
|text=Each time you use [[Prayer of Healing]] on a hero, that hero may also discard 1 of his [[Condition]] cards. | |||
|cost=0 | |cost=0 | ||
}} | }} |