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688 bytes added ,  18 January 2014
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{{Class Card
|name=Prayer of Healing
|class=Disciple
|xp=0
|text=Exhaust this card during your turn and choose yourself or an adjacent hero. Roll 1 red power die. The chosen hero recovers {{Heart}} equal to the {{Heart}} rolled.
|cost=1
}}
{{Class Card
{{Class Card
|name=Armor of Faith
|name=Armor of Faith
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|xp=1
|xp=1
|text=Each time you use [[Prayer of Healing]] on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder.
|text=Each time you use [[Prayer of Healing]] on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder.
|cost=0
}}
{{Class Card
|name=Blessed Strike
|class=Disciple
|xp=1
|text={{Action}}: Perform an attack with a ''Melee'' weapon. If you deal at least 1 {{Heart}} (after rolling defense dice), you and 1 hero of your choice adjacent to you each recover 2 {{Heart}}.
|cost=1
}}
{{Class Card
|name=Cleansing Touch
|class=Disciple
|xp=1
|text=Each time you use [[Prayer of Healing]] on a hero, that hero may also discard 1 of his [[Condition]] cards.
|cost=0
|cost=0
}}
}}
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