Lord Merick Farrow: Difference between revisions

From Descent-Community Wiki 1.2
Jump to navigation Jump to search
m (13 revisions imported)
(Add gallery)
Line 61: Line 61:
*{{:Ignite}}
*{{:Ignite}}
*{{:Wither}}
*{{:Wither}}
==Trivia==
Also appears in:
* The [http://descent.wikia.com/wiki/Descent_Wiki first edition] expansion, ''Road to Legend''.


==Gallery==
==Gallery==
<gallery>
<gallery mode="nolines" widths=500px heights=250px>
File:Farrows.jpg
Gallery_-_IceRick-LordMerickFarrow.jpg | Painted mini by IceRick
File:Raising-alric.jpg
</gallery>
</gallery>
==Trivia==
*Lord Merick Farrow first appeared in the [http://descent.wikia.com/wiki/Descent_Wiki first edition] expansion, ''Road to Legend''.


[[Category:Lieutenants]]
[[Category:Lieutenants]]
[[Category:Second Edition Base Game]]
[[Category:Second Edition Base Game]]
[[Category:Humans]]
[[Category:Humans]]

Revision as of 07:44, 7 February 2018

File:Descent-lieutenant-miniature-lord-merrick-farrow-fantasy-flight-games-hardcover-cover-art.jpg

Lord Merick Farrow is a lieutenant in the Descent: Journeys in the Dark (Second Edition) base game.

Biography

When Lord Merick Farrow's brother Sir Alric died in battle, it was a tragedy for all the Free Cities. However, when Lord Merick struck a deal with the dark powers to get his brother back, it foretold their doom.

Merick Farrow’s desire to raise his brother from the dead led to his exploration of magic, and his necromantic experiments eventually led to his downfall. Corrupted by the power he was able to harness, Merick Farrow now serves as one of the Overlord’s most sinister agents.

Merick appears in The Shadow Rune, the Labyrinth of Ruin, and the Heirs of Blood campaigns. His Lieutenant Pack includes the plot deck Cursed by Power.

Statistics

Attack Type: Ranged
Base Size: 1x1

Act I

Might 2 Knowledge 4 Willpower 2 Awareness 3
Special 1
Aftershock
Special 2
Action: Ignite
Special 3
Surge: +1Heart
Heroes Speed Health Defense
2 4 8 1 Gray
3 4 11 1 Gray
4 4 13 1 Gray + 1 Brown
Attack
1 Blue + 1 Red

Act II

Might 2 Knowledge 4 Willpower 2 Awareness 3
Special 1
Aftershock
Special 2
Action: Ignite
Special 3
Surge: Wither
Special 4
Surge: +1Heart
Heroes Speed Health Defense
2 4 10 1 Gray + 1 Brown
3 4 12 2 Gray
4 4 15 1 Black + 1 Gray
Attack
1 Blue + 1 Red + 1 Yellow

Abilities

  • Aftershock: When an adjacent hero attacks this monster, after the attack is resolved, the hero must test Willpower. If he fails, he suffers 1 Fatigue.
  • Ignite: Lord Merick Farrow suffers 1 Heart to perform an attack that targets all adjacent figures. Each figure rolls defense dice separately. Merick may not perform this action if suffering the Heart would defeat him.
  • Wither: The target suffers 1 Fatigue.

Trivia

Also appears in:

Gallery