Wildlander
From Descent-Community Wiki 1.1
Wildlander is one of the class options for the archetype Scout. This class was first introduced in the Second Edition base game.
File:ScoutIcon.png
Scout.
The Wildlander's play style revolves around additional movement and bonuses when using a Bow weapon. Its starting equipment are the Yew Shortbow and the skill Nimble.
List of Skills
Name | XP | Text | Play Cost |
---|---|---|---|
Nimble | 0 | Each time a monster moves into spaces adjacent to you, you may use this card to move 1 space; then the monster may continue its activation. | 1 |
Accurate | 1 | Each time you perform an attack with a Bow you may reroll 1 power die (limit 1 per attack). | - |
Danger Sense | 1 | |
2 |
Eagle Eyes | 1 | When you perform an attack with a Bow, friendly figures do not block your line of sight | - |
Bow Mastery | 2 | When you attack with a Bow, you may exhaust this card to add 1 |
- |
First Strike | 2 | During the overlord's turn, immediately after he chooses a monster to activate, you may exhaust this card to perfom an attack targeting that monster with a Bow. After this attack is resolved, if the monster was not defeated, it may continue its activation. | 2 |
Fleet of Foot | 2 | Each time you suffer 1 Each time you use Nimble, you may move 2 spaces instead of 1. |
- |
Black Arrow | 3 | If you deal less then 3 deal 3 |
1 |
Running Shot | 3 | Each time you perform an attack with a Bow, you may move up to 2 spaces either before declaring a target or after the attack resolves. If you have Heavy Armor equipped, you may only move 1 space. |
- |